We talk Movies. We talk Games. Updates twice a month.

Throughout my education at Guildhall, I have created a number of production documents in conjunction with my team. These documents are able to be found here.

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Lawn Duty was a strategy puzzle game that was created for Android devices, specifically tablets. During the process, I served as a Level Designer, filling in many roles across the disciplines - these roles included being one of the Art supervisors, as well as contributing to game design and focusing on many of the production tasks.

GDD - Link

Product Backlog and Sprint Backlog - Link

Sprint Retrospectives:

POCG - Link

VS - Link

Alpha - Link

Beta - Link

Launch - Link

Sprint Reviews:

POCG - Link

VS - Link

Alpha - Link

Beta - Link

Consumer Usability Report - Link